How To Unlock Flow In Video Games At Work

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This is a reprint of an article I wrote that was published on FastCompany.com discussing how to leverage flow in video games

Do you know that feeling you get when you are totally absorbed in an activity you love—even to the point of completely losing track of the time? That sense is amazing, but often hard to replicate.

Mihaly Csikszentmihalyi, a psychologist and professor of psychology at Claremont Graduate University … Continue reading

Podcast EP 17 Kellee Santiago Are Video Games Art?

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Kellee Santiago is the Developers’ Best Friend at OUYA. She has spoken at universities and conferences around the world on game design, production, and entrepreneurship, and most famously engaged film critic Roger Ebert in a discussion on the topic: “Are video games art?” with her TEDxUSC talk on the subject, and she was named one of the Top 10 Innovators to Watch by Variety magazine, and was one of The Ten Most Influential Women in Games of the Decade on Kotaku.com. In 2011 she was named as one of the top 100 most influential women in technology by Fast Company.

 

In this interview, Kellee Talks about:

  • How technology has changed the way we interact with games
  • The importance of developing yourself
  • Are video games art?
  • The role of flow theory in game development and in life
  • Emotions in video games
  • How failure in one project can lead to greater success in the next
  • …and more!

You can follow Kellee’s work on her website HERE – http://kelleesantiago.com/

Mentioned in the Podcast:

Journey Collector’s Edition (Includes flOw, Flower, and Journey)

OUYA https://www.ouya.tv/

A great summary resource on Flow Theory in Games, found in Jenova Chen’s thesis – HERE

Interview with Patrick Stafford

View Kellee Santiago’s TEDx:

Podcast EP 11 – Video Games and Engaging Flow at Work

Episode 11 of the ClassicallyTrained podcast is based on the article I wrote for FastCompany- Inspiration From Video Games To Get Into A Flow State At Work – you can read it HERE.

video games and engaging flow at work allegamy podcast

Video games are often cited as one of the most quickly accessed sources of flow. Achieving a state of flow is part of what makes playing video games so enjoyable.

“The state in which people are so involved in an … Continue reading