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Have you ever found yourself in a conversation were you and the other individual did not see eye to eye?
How did it go?
Chances are, not as well as you would like.
Conflict in video games seems so much easier. There are rules, a third party keeps track of the score in an objective fashion, and at the end there is a clear winner. Most of us feel competent in … Continue reading
In part one of this series, we took a quick look at the social aspect of gaming, and the importance of selecting the most suited type of Player 2 for cooperative gaming.
We also discussed some practical ways that we can cultivate the traits in ourselves that will take us down a path to being a more generous, loyal, and skillful person in how we deal with those … Continue reading
The short version of this is: It’s surprisingly good.
It’s rather ambitious to think that it’s a high-quality fast-paced five button arcade fighting game like MK2 could be successfully translated to the Nintendo Game Boy – a monochrome two button (Ok, technically, four button) handheld system, but that is exactly what we are dealing with.
Frankly, … Continue reading