In a time of assassins, warzones, battles and conflict, a unique voice rises. It’s not yelling or screaming – it’s more powerful. It’s a whisper. It’s the voice of a child and his family. It’s the story of a family confronted with miracles and loss, with hope and sadness.
This is a video game about many things: cancer, pain, anxiety, sadness, joy, faith, and love.
It’s also about hope in the face of what every parent dreads: the loss of a child.
The About page from the official website describes the game as follows:
“That Dragon, Cancer is an adventure game that acts as a living painting; a poem; an interactive retelling of Ryan and Amy Green’s experience raising their son Joel, a 4-year-old fighting terminal cancer. Players relive memories, share heartache, and discover the overwhelming hope that can be found in the face of death.”
Joel Green is no longer with his family, he passed away in March of this year.
In the face of incredible loss, the Green family remains steadfast. They have bravely captured their memories and experiences in a truly meaningful way.
That Dragon, Cancer is nearing completion. If you wish to support the game, you can support the Kickstarter campaign through December 12. There are some unique opportunities that even allow you to memorize a loved one within the game itself.
This game is a testament to the potential of video games as a story telling medium, but it is also a much needed message of hope, grace, and love.